I painted mine in two different pain schemes, a red one that I usually use as the personal transport for Mephiston and a Furioso or Death Company Dreadnought, and a Death Company version that I like to take a 5 man Death Company, in Jump Packs with Lemartes for. I built both mine with Hurricane Bolters on the side. The extra fire power from those are usually good for an extra kill or two a round.
I also use these with my Grey Knights army (GW got enough money from me on this kit that im not buying a 3rd SR just for Grey Knights!!). The mind strike missiles are excellent at killing enemy psykers. Two missiles are enough to guarantee a kill against almost any psyker in the game if you dont scatter. For those that dont know, mind strike missiles cause perils of the warp on psykers that are hit in addition to the other effects. With 6th edition, you no longer get invulnerable saves against perils so I have used these to great effect 'sniping' a rune priest out of a squad.
Did somebody order an angry Space Vampire? |
Nothing says 'Ride of the Valkyries' like a Storm Raven |
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